2024 brings four escape adventures to the Texas Renaissance Festival, in a giant, Air-Conditioned location! Booth 87 at the entrance to the Enchanted Forest.
“PILPO PAGGinS & THE HIDDEN RING!”
Dandruff the White has hidden Pilpo’s magic ring in his Hoppit Hole, so that he can’t use it. But now a threat has come to the Halfling’s Shire, and Pilpo needs the ring to defend his home!
A BRAND NEW room, this parody of a fairly well-known book & movie franchise is an exciting, fun introduction to escape rooms, or a quick challenging diversion for seasoned ‘escape artists!’ 20 minutes/$19.99 per person/2 people minimum/8 people maximum, difficulty 3/5. These are all “public sessions” and you will likely be grouped with other guests. Ages 15+.
“Airy Botter & the Alchemist’s Lab”
Professor Plumbum has lost his mind, and is going to set off an “Alchemy Bomb” using the Philosopher’s Kidney Stone to turn the world’s gold into lead! Using magic and technology, can you save the world’s economy (and jewelry)?
This ‘Airy Botter’ adventure takes you to London in 1899 where you and your team of sorcerers must use your wits and magic to find the keys which will defuse Plumbum’s bomb!
30 minutes/$29.99 per person/2 people minimum/8 people maximum, difficulty 4/5. For “Private Sessions” it is a 4-ticket minimum per room.
“The Pirates’ dilemma”
Your plucky band of privateers are enjoying their ill-gotten gains in your hideout when your Captain sends word the King’s Guard are attempting to break in and take you all to the Tower of London! Can you hide all the rum bottles in their secret hidey-holes before the soldiers defeat your security and catch you red-handed?
On its own, or as half of the pair of competition escape adventures, this immersive 16th Century London room will challenge you to solve codes, discover hidden compartments, and show the King’s Guard you’re all just friendly folk and completely innocent of wrongdoing!
30 minutes/$29.99 per person/2 people minimum/8 people maximum, difficulty 4/5. Can be played either as a competition with the King’s Guard Adventure, or on its own. For “Private Sessions” it is a 4-ticket minimum per room.
“The King’s Guard”
As soldiers representing His Majesty the King, you are charged with upholding the law. You have been sent to a dark, foreboding alleyway in London, outside the reinforced door to a hideout of notorious privateers accused of unsanctioned piracy. Your job is to defeat their security and unlock the door, so you all can arrest the criminals, and confiscate their treasures!
On its own, or as half of the pair of competition escape adventures, this immersive 16th Century London alleyway will challenge you to solve codes, defeat security defenses, and show the pirates they can’t get away with stealing (if they’re not going to share with the King)!
30 minutes/$29.99 per person/2 people minimum/8 people maximum, difficulty 4/5. Can be played either as a competition with the Pirates’ Dilemma Adventure, or on its own. For “Private Sessions” it is a 4-ticket minimum per room.
Competition rooms:
“The King’s Guard” & “The Pirates’ Dilemma” rooms can be played by two groups in competition: both groups will start at the same time, with 30 minutes maximum on the timer. If the Guard can get into the Pirate hideout before the pirates finish hiding their booty, the Guards win. If the Pirates can hide everything first, they win.
The ‘losing’ team will still be allowed the rest of the time left on their clock to solve their puzzles… but they’ll not get bragging rights at the end. If you wish to compete with people you know, you’ll need to book both rooms at the same time, 2 people minimum per adventure room, 8 people maximum per room. For “Private Sessions” it is a 4-ticket minimum per room.
“A thrilling combination of hi-tech wizardry and magical parody!’
—Fest Magazine
Combining different styles of puzzles, ciphers, and clever ‘magical’ devices, we’ve created a great way immerse your family or group, of up to 8 people, in the world of Escape Adventures! It’s something new and different to add into your festival day, outside of great stage shows, delicious food, and of course, the joust!
‘The puzzles are very clever and the theme is done so well!’
—Glam Adelaide Magazine
Ticketing is online for pre-paid reservations, or at the door. We recommend booking in advance, as ‘prime-time’ slots sell out days or weeks ahead of time. Your entire group will need to arrive no later than 15 minutes before your scheduled time, for introductions and rules. IMPORTANT: If you’re late, you will either forfeit your session time, or have your time available on the clock reduced.
Location: We’re at booth 87, at the entrance to the Enchanted Forest of Sherwood, just past the giant copper-roofed slide.
These escape rooms are for folks 15+ in age. Though the content is not “PG-13,” per se, the difficulty level and nature/theme of the puzzle design is constructed for the non-child crowd. Also, at least one paying adult parent or guardian must be in the room with those 15 – 17. IF YOU BOOK ONLINE AND SHOW UP WITH FOLKS YOUNGER THAN 15, YOU WILL RECEIVE NO REFUND.
Also, be as sober as possible—inebriated guests will be asked to leave, with no refunds. Drunk guests who break puzzles/props may incur a $200 charge on their credit cards.
Escape Adventures: Where the elite meet to beat the heat, and compete! Sweet!